It has now been two days since I came back from Insomnia and have finally materialised the events spanning over the weekend.
Still feeling the gaming vibe!
On the first day we got there at around 12PM, drained from travelling but looking forward to seeing the others at the next gen booth. When we turned into the booth, it was hectic; filled to the rim with people of all ages and backgrounds. Kids playing student made games, also coming to be taught about how to make these games and adults come to be taught about the more technical side of games design alongside how the course itself develops you as a person and as a professional.
Before I continue, I will say that besides all of the cool things that took place in the festival. It was by far the best experience of my life sharing it with some of the best lads in my company
Ryan, Max, Robert, Nick + Alex Thursby. Couldn’t ask for any group better, better yet we all learnt from each other considering we all had different skill sets and obviously with our enthusiasm for our work. We would do ourselves and the course justice.
Over the duration of each day, we came to the sudden realisation that it was not just the course and ourselves getting public attention but a game called ‘Coob Jools’?
If I’m pronouncing that name right?
It was a basic 2D platform shoot em up game with a party including 2-4 players. You’re dropped into a small arena with other player in order to survive, the simplicity of the game was enough to kill a few hours for those who needed away from the hustle and bustle of the expo and this sky rocketed into the limelight and the funny thing is. Us in the Next-Gen group also fell into the addiction of the game not just the people we were talking to.