Victim of Valor,
Now Logo, New name, new story and with a team that I have hand picked myself has been brought in to work alongside me in the development of this game which I hope can shine a light on what the level 2 Games design course can do.
Alex Heckles – Alex was my first port of call to work on the game after i saw him create a game with his team that went on to be pitched for an assessment, when i saw the game, i was intrigued if what he and a few others can do when the same mindset can be collaborative.
Wesley Bainbridge – ‘Wes’ was in the same team alongside Alex when the pitch was a go, he has a distinct way of reaching out to people when there is either a problem or an idea that pops into mind. I have also chosen Wes because of his skill to code and the fact that me and him can collaborate and give support through the coding process.
Connor Glendenning – Connor was a recommendation from Alex when i asked him if he wanted to join in on the project “You should ask Connor, he is a good story writer”, I asked if he would be interested then gave him the basics of what the story was about. I believed and trusted Alex’s judgment that Connor can come up with something creative and inspiring for this game.
I believe that with the team I have and the enthusiasm that we hold, we can make a better and more exiting game that could inspire other people to follow on from what we are doing. Finally, I would like to see this game be looked at by someone who could take it on and make something out of it, which I can stay optimistic about but overall… I just wanna make something cool that someone could see and say “Wow ! This is a great game”.